﻿using Iworld.Backstage.Framework;
using Iworld.Backstage.Framework.GameService;
using Iworld.Toolkit.Helper;
using Iworld.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Iworld.Backstage
{
    [View(Page.牌轮列表)]
    public partial class GameChapterListPage : UserControl
    {
        public GameChapterListPage()
        {
            InitializeComponent();
        }

        void Detail(object sender, RoutedEventArgs e)
        {
            GameChapterExport fe = XamlHelper.GetDataContext<GameChapterExport>(sender);
            new GameChapterDetailWindow() { GameChapter = fe }.Show();
        }
    }
}
